3D Character and Animation :: Bandages – Google Drive

jesyikaturner:

In this assignment we had to design a LoL character, model them, sort out the UVs, texture, rig, fix the skin weights and animate.

I ran into a fair few issues: the character’s center of gravity was off in the model sheet. I didn’t efficiently UV the character leaving a lot of wasted space which could’ve been used to make the textures more detailed. The skin weights weren’t done correctly meaning the model had a lot of skin distortion when animated. Plus I ran out of time when it came to animating and finalising the textures. 

3D Character and Animation :: Bandages – Google Drive

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