Build Your Way #5

I’ve begun rewriting the code for my game yet again. The way the graphics are laid out is completely different than it was before. Instead of there being three layers of objects, there’s now just two: the tiles and the attackers that need to be moved. The attackers aren’t actually interactable, they just sit on top of the tiles. So pretty much all the gameplay happens with the board tiles.

So far I have moving the hand tiles onto the board again, but I haven’t put any restrictions in where the players can place the tiles so currently you can put tiles everywhere. Also placing tiles doesn’t reduce the move counter which it should, so the current player doesn’t change. I’m currently working on allowing the attackers to be moved so I can make sure the basics are all in place.

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